-- 1.0.1 --
-   Main tracks now required by channel, and will considered invalid if none registered
-   Changing tracks now have delays to navigate through several tracks, just like changing channel
    >   Doesn't apply to optional tracks
-   Track name now always shown in interface
-   Added "TrackNameToogle" setting to enable old behavior of Track name
-   Added "LimitStreaming" option, to limit channel streaming for better performance
    >   Channel eventually stops streaming if inactive and starts when selected again
    >   Track name also only shows up when channel is selected

-- 1.0 --
- Added Track Variations, simply a variation for edited version of each tracks.
- Added Atmospheric Tracks, variation of side-tracks and plays on certain time or weather.
- Increased channel limit to 64.
- Implemented Channel's Area Limit, channel can now set to only play on certain area.
   > Added cheat to ignore this limit
- Channel no longer replay recently played tracks.
- Added "Previous Track" button.
- ATP can now ignores default radio completely, setting replaced "DontDisableRadio".
- Rewrite debug interface, more info displayed at once.
- Script now skips invalid ID during "channel.ini" loading instead of ending the process.
- Registering 'NONE' or 'ADS' as channel ID now considered invalid
- Rewrote track cycle pattern

-- 0.9.7 --
- ATP now emulates Radio EQ effect for Bike's Radio and Bass Boost (Car Radio mode)
  > Toogleable with Radio EQ option
* Fixed interface not showing channel's inactivity (no gray text/no transparent logo)

-- 0.9.6 --
- ATP now loads supported audio files with custom extension *.atp
- Channels no longer start from very beginning of tracks
- Changes in Track type pattern
  > Ads now play more often
  > Fix to Ads and IDs eventually stop playing if Side-Tracks are not registered
- Screen fade now affects ATP volume

-- 0.9.5 --
- Fixed crash issue with GTAIV HUD when trying to re-enable default radio.

-- 0.9.4 --
- Default radio now controllable as long ATP is not playing. (Pocket Player mode)
   - Default radio interface will overlap ATP's
- Added "DontDisableRadio" setting, to allow default radio controllable (Pocket Player mode)
- Fix to script incorrectly reads added vehicle's radio status
- Improved interface width calculation, "SizeW" and "SizeH" can have same value for square textures.
- Changed Debug activation input to "MPDEB"
- Current Channel Logo now transparent if inactive

-- 0.9.3 --
- Tracks in each channel now can be categorized as Main Tracks, Side-Tracks/Extra, and ID
  > Side-tracks and ID are completely optional
  > Changed filenaming format for each track category
- Rewrite config format, now Channels must have its own segment
  > Player can assign number of optional Side-Tracks and ID
  > Ads can be disabled for specific channel
  > Each channel can choose to play their tracks as Sequential, Random or Radio
- Added Quick Off key, to turn off ATP without switching many channels
- Added "NextTrackOptional" setting, whether "NextTrack" key ignores optional tracks or not
- Removed "TrackShuffle" setting
- Changed ATP volume source to internal volume instead of "Radio Volume" option only
- Changed debug display

-- 0.9.2 --
-  ATP now supports OGG, WAV, AAC, M4A, WMA, and M4R format
-  Default Radio now correctly disabled and no longer disruptable
-  Radio Auto-Tune now affects any vehicle that player isn't owned (Car Radio mode)
-  Now player performs radio tuning animation when changing channel (Car Radio mode)